Kingdom Hearts Chain
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Kingdom Hearts Chain

A kingdom hearts rpg Forum . Create Your own character and fight against the heartless and nobodys. Or become one of them and get the lower Nobodys and heartless to Attack The keyblade wielders .
 
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 Stats Rule

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Joord
Keyblade wielder/Founder
Joord


Posts : 233
Join date : 2009-08-01
Age : 30
Location : Somewhere in the darkness

Character sheet
Hitpoints:
Stats Rule Left_bar_bleue150/150Stats Rule Empty_bar_bleue  (150/150)
Spells:

Stats Rule Empty
PostSubject: Stats Rule   Stats Rule EmptyWed Aug 12, 2009 9:52 am

Ok at First This system is Used To Strengthen You Attack Magic and Hitpoints. Just cause people then have goals to train for .Even So The attack magic and Hitpoints may grow but Speed And Defence don't This is cause people will then have a chance to fight strong people.

Ok This Is what it would Look like .

Str- rank 1(10)
MAtk-rank 1 (5)
Hp-rank 1 (100)

You need to put this in your signature. Everyone will Start at rank one . Every stat has 20 Ranks . To train One stat . You need to Have at least 100 heart points . Every 100 Heartpoints you will be able to train one stat.

Training :
When Training You post a topic in the rp Training . With the stat your gona Train.
When your gona Level to rank 2 You need to make a post of 400 words . rank 3 , 600 words . You can only levelup one stat each 100 heartpoints.

Strength:

rank 1- attack damage 10

rank 2 -attack damage 15

rank 3 - attack damage 22

rank 4 - attack damage 27

rank 5 -attack damage 35

rank 6 - attack damage 39

rank 7- attack damage 40

rank 8- attack damage 44

rank 9- attack damage 48

rank 10- attack damage 55


MAtk:

rank 1- Base spell damage*105%

rank 2- Base spell damage*110%

rank 3- Base spell damage*115%

rank 4- Base spell damage*120%

rank 5- Base spell damage*125%

rank 6- Base spell damage*130%

rank 7- Base spell damage*135%

rank 8- Base spell damage*140%

rank 9- Base spell damage*145%

rank 10- Base spell damage*150%

rank 11- Base spell damage*155%

rank 12- Base spell damage*160%

rank 13- Base spell damage*165%

rank 14- Base spell damage*170%

rank 15- Base spell damage*175%

rank 16- Base spell damage*180%

rank 17 - Base spell damage*185%

rank 18- Base spell damage*190%

rank 19- Base spell damage*195%

rank 20- Base spell damage*200% (twice the base damage)



Hit Points

Rank 1- 100

rank 2 - 150

rank 3- 200

rank 4- 300

rank 5- 350

rank 6- 400

rank 7- 450

rank 8- 500

rank 9- 600

rank 10- 900

rank 11- 1000

rank 12- 1100

rank 13- 1200

rank 14- 1300

rank 15-1500


Last edited by Joord on Thu Aug 13, 2009 2:06 pm; edited 4 times in total
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https://khchain.rpg-board.net
Joord
Keyblade wielder/Founder
Joord


Posts : 233
Join date : 2009-08-01
Age : 30
Location : Somewhere in the darkness

Character sheet
Hitpoints:
Stats Rule Left_bar_bleue150/150Stats Rule Empty_bar_bleue  (150/150)
Spells:

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyWed Aug 12, 2009 12:23 pm

Guys I Also Added Character Sheet . This Is Something you Have Next to your Posts. Everybody Who rp's Needs to Edit everything in there to its rp character . So when You Have Trained The Stat up Make sure you edit it .
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https://khchain.rpg-board.net
Joord
Keyblade wielder/Founder
Joord


Posts : 233
Join date : 2009-08-01
Age : 30
Location : Somewhere in the darkness

Character sheet
Hitpoints:
Stats Rule Left_bar_bleue150/150Stats Rule Empty_bar_bleue  (150/150)
Spells:

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyThu Aug 13, 2009 2:07 pm

I'm Still planning something that when you get past rank 10 that You May Be able To Make It a training For 2 people . Rules will be coming for that later .
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https://khchain.rpg-board.net
Joord
Keyblade wielder/Founder
Joord


Posts : 233
Join date : 2009-08-01
Age : 30
Location : Somewhere in the darkness

Character sheet
Hitpoints:
Stats Rule Left_bar_bleue150/150Stats Rule Empty_bar_bleue  (150/150)
Spells:

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyTue Aug 25, 2009 8:50 am

Defence Stat.

These Stats You won't be able to train so easy like the others. On The moment you reach 500 Heartpoints You will be able to train one of those stats. So each 500 stats you will be able to train it up ones . but you won't be able to do Attack or magic or hitpoints. Defence also Only has 5 ranks.

Defence : Ok The defence works like this . Attack:Defence . So If attack is 10 and defence 2 You will get 10:2= 5


Rank 1= 1 Defence

Rank 2= 1.5 Defence

Rank 3= 2 Defence

Rank 4= 2.5 Defence

Rank 5= 3 Defence
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proximityinfotech3




Posts : 4
Join date : 2010-06-25

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyFri Jun 25, 2010 3:45 am

Is it possible to produce a module, or component, that would produce good integration with Zimbra?

It would be nice to be able to use Zimbra webmail, and diary co-ordination right from within Joomla with a single login, and synchronisation of contacts etc...
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proximityinfotech3




Posts : 4
Join date : 2010-06-25

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyTue Jun 29, 2010 10:11 pm

a


Last edited by proximityinfotech3 on Wed Jun 30, 2010 3:57 am; edited 1 time in total
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proximityinfotech4




Posts : 2
Join date : 2010-06-30

Stats Rule Empty
PostSubject: Re: Stats Rule   Stats Rule EmptyWed Jun 30, 2010 1:17 am

vB code is a set of tags based on the HTML language that you may already be familiar with. They allow you to add formatting to your messages in the same way as HTML does, but have a simpler syntax and will never break the layout of the pages you are viewing. The ability to use vB Code is set on a forum-by-forum basis by the administrator, so you should check the forum rules when you post a new message.


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